Temple

Cost 30 Build Points

Temple stats vary depending on which god it worships.A Temple can only be built if the city’s alignment is within one step of the deity’s alignment. A Temple dedicated to Calistria, for example, could be built within a neutral, chaotic neutral, or chaotic evil city. As with cathedrals, chaotic and neutral evil gods are not represented here due to the rarity of large organized temples within settlements. Limit one temple of each deity/city.

• Erastil (LG): Halves cost of Park, Mill, and Shrine in same city; 2 minor items; Loyalty +2, Stability +2; Unrest –2.
• Iomedae (LG): Halves cost of Graveyard, Watchtower, and Shrine in same city; 2 minor items; Loyalty +3, Stability +1; Unrest –2.
• Torag (LG): Halves cost of Graveyard, Smith, and City Wall in same city; 2 minor items; Loyalty +1, Stability +3; Unrest –2.
• Sarenrae (NG): Halves cost of Park, Monument, and Shrine in same city; 2 minor items; Loyalty +2, Stability +2; Unrest –2.
• Shelyn (NG): Halves cost of Park, Monument, and Shrine in same city; 2 minor items; Economy +1, Stability +3; Unrest –2.
• Desna (CG): Halves cost of Park, Monument, and Shrine in same city; 2 minor items; Loyalty +3, Stability +1; Unrest –2.
• Cayden Cailean (CG): Halves cost of Graveyard, Brewery, and Shrine in same city; 2 minor items; Economy +2, Loyalty +3, Stability -1; Unrest –2.
• Abadar (LN): Halves cost of Graveyard, Monument, and Shop in same city; 3 minor items; Economy +3; Unrest –2.
• Irori (LN): Halves cost of Park, Library, and Shrine in same city; 2 minor items; Loyalty +1, Stability +3; Unrest –2.
• Gozreh (N): Halves cost of Park, Monument, and Shrine in same city; 2 minor items; Loyalty +2, Stability +2; Unrest –2.
• Pharasma (N): Halves cost of Graveyard, Monument, and Shrine in same city; 2 minor items; Loyalty +1, Stability +3; Unrest –2.
• Nethys (N): Halves cost of Graveyard, Library, and Shrine in same city; 3 minor items; Economy +1, Loyalty +1, Stability +1; Unrest –2.
• Calistria (CN): Halves cost of Brothel, Monument, and Shrine in same city; 2 minor items; Loyalty +1, Stability +3; Unrest –2.
• Gorum (CN): Halves cost of Graveyard, Smith, and Shrine in same city; 2 minor items; Loyalty +3, Stability +1; Unrest –2.
• Hanspur (CN): Halves cost of Graveyard, Mill, and Shrine in the same city; 2 minor items; Economy +2, Stability +2; Unrest -2.
• Asmodeus (LE): Halves cost of Graveyard, Monument, and Shrine in same city; 2 minor items; Loyalty +2, Stability +2;
Unrest –2.
• Zon-Kuthon (LE): Halves cost of Graveyard, Monument, and Shrine in same city; 2 minor items; Loyalty +3, Stability +1; Unrest –2.

Temple

Kingmaker (skype) aquateenflayer